Created by Matheus Almeida and Ryan Kitagawa

Centuries of uneasy peace shattered. The demonic horde, led by their monstrous king, surged forth, breaching the celestial gates. Gabriel, valiant but outnumbered, fought for days, a beacon of hope against the encroaching darkness. Yet, even the archangel's strength faltered. In a desperate act, a holy sword, forged in the heart of the heavens, was hurled across dimensions, its sole purpose: to pierce the demon king's eye and restore the shattered balance.

Keyboard controls:

SPACE to dash dodge through angels!

WASD to move and hit the demons!

Controller: dpad for movement. Playstation X for dash.



Title and game over music  by Marllon Silva (a.k.a) xDeviruchi:


Gameplay music by HeatleyBros: 



Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorskit-agawa, megamattbr
GenreAction
Made withGodot

Comments

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A simple concept well executed, great job!

Great game! The controls are incredibly fluid, and the sound and visuals provide excellent feedback on player actions and game reactions. The art is fantastic, and the parallax effect between the background and foreground creates an incredible sense of speed without requiring jet pilot-level reflexes. I love the music and how the scenery evolves as the game progresses—especially toward the end, where it builds anticipation and delivers a strong sense of accomplishment.